Pixel Cat Mahjong
Dream Pet Link
Snow Queen 2
Crystal Fairy
Onet Mahjong Connect
Gold Hunt
Runes of Mystery
Hexjong Cats
Egypt Collapse
Daily Guess
Kingdom Mess
Bubble Shoot Park
Bubble Pop Adventures
Krismas Tiles
Number Bubble Shooter
Path Finding Cakes Match
Mahjong Connect Deluxe
Bubble Shooter HD
Space Pet Link
Hexadice
Match Mart
Bee and Bear
Bubble Shooter 2020
Mahjong Connect Jungle
Mage's Secret
Bubble Shooter Marbles
Butterfly Shimai
Lipuzz
Forest Queen 2
Harvest Day Mahjong 3D
Pop Jewels
Tiny Blocks
Merge Small Fruits
Merge Memes
Annalynn MD
Flower Jam
Master Qwan's Mahjongg
1001 Arabian Nights
Kris Mahjong Remastered
Oceanscapes: Secrets of the Lost Treasures
Link Animal Puzzle
Water Sort 2025
Forgotten Relics
Treasures of the Mystic Sea
Rope Sorting
Big Bubble Pop
Mahjong Cards
Dark Mahjong Connect
Vega Mix 2
Bubble Blitz
Merge Cash
Back to Santaland: Winter Holidays
Zuma Boom
Butterfly Connect
Fantasy Bubbles Clash
Bubble Bubble
Save Her!
Atlantis Gem
Zuma Legend
Marble Merge
Maya Bubbles
Treasures of Atlantis
Merge Block Raising
Black and White Mahjong 2
Jewelish
Halloween Tiles Mahjong
Kawaii Friends: Tiles Matcher
Farm Tiles Harvest
Catch Capybara
Memory Mahjong
Butterfly Kyodai Mahjong
Bubble Queen Cat
These are simple games where the mechanic is to find items that share the same color or design. Select one item and try to find the matching element to create a pair or in some games a match of three or more. The challenge is to use your memory to where hidden items are placed and to use planning in more advanced matching games to complete levels within the given time. Matching games require searching visually in many cases to locate similar items. Thus matching games are objective as there should always be a clear solution in a good matching game.
The history of matching games goes back to first know game element, the dice. Dice were used to derive the Domino game's white and black tiles. The match three games.
These tiles and their paper card counterparts were likely the first source of matching games. They would have been turned face down and the goal would have been to find matching tiles, flipping them right side up, two at a time. In the event a match is not found, the player would need to recall where tiles were located to correctly find all matching pairs.